Cyber MindEdit


The user has a computer-like consciousness, which grants several abilities, although, since this power is personal and internal, ones that mostly affect only the user.


  • Brain Manipulation (self only)
    • Brain Augmentation
    • Instilled Knowledge
    • Maximum Brain Capacity
  • Computer Interaction
    • Computer Perception
    • Enhanced Hacking
  • Data Manipulation
    • Digital Interaction
    • Download
      • Information Transferal
      • Instant Learning
    • Numerical Precision
  • Electrocommunication
  • Electronic Communication
    • Radio Frequency Detection
  • GPS Manipulation
    • Psychic Feedback
    • Psychic Navigation
  • Head-up Displays
  • Immortality via transferring mind into machinery.
  • Memory Manipulation (self only)
    • Enhanced Memory
    • Memory Erasure
  • Mental Manipulation (self only)
    • Emotion Manipulation
    • Personality Alteration
  • Mind Shifting
  • Neural Impulse Manipulation (self only)
  • Enhanced Reflexes
  • Enhanced Senses
  • Neuro-Psychic Knowledge
  • Psychic Shield
  • Reality Perception
    • Illusion Awareness
    • Lie Detection
  • Scanner Vision


  • Downloaded material may have false information.
  • May be vulnerable to computer-related problems such as viruses or electromagnetic pulses.
  • May be vulnerable to Data Drain.
  • May be vulnerable to Technology Manipulation.
  • May short circuit causing their brain to fry.
  • Upon hearing a paradox or conundrum, the user may be rendered unconscious or even die from overload.

Known UsersEdit

Adam (Buffy the Vampire Slayer: Note from the Underground)

Agents (The Matrix)

D-Reaper (Digimon Tamers)

Dr. Eggman (Sonic the Hedgehog/Archie Comics)

Hank Henshaw/Cyborg Superman (DC Comics)

Karen Roberts/O'Nara (Static Stock)

Michelle Bigelow (Mutant X)

Sage (Marvel Comics)

Terminators (Terminator)

Cytro (Max Steel)

Viral (Teenage Mutant Ninja Turtles: Fast Forward)

Tecna (Winx Club)

Time Lords (Doctor Who)

Shiro (No Game No Life)